During Contract Wars, it was the main entry point for USEC units and served as their base of operations. The lighthouse at Cape Dalniy was an important strategic object on the way to Tarkov. Located in the center of the interchange is a huge ULTRA shopping mall which was used as the main base of operation for the EMERCOM evacuation. This strategic area connects the port and harbor with the industrial outskirts of Tarkov. The South Interchange is a key transport location for the city. This is where TerraGroup was headquartered. Later on, in the wake of the chaos, the plant facilities became a shelter for the remaining civilians, Scavs, and military operatives, including the scattered remains of the BEAR and USEC contingents. During the advent of the Contract Wars, the plant became the scene of numerous firefights between BEAR and USEC that ultimately determined control over the industrial district of Tarkov. 16 were rented out illegally to the TerraGroup corporation. The industrial estate and facilities of Chemical Plant No. The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings. Makeshift gladiator-style arenas in various parts of Tarkov where the remaining locals face each other, created by a mysterious group of arena masters.Ī large area of industrial park land situated adjacent to the factory zone. Claymores can only be detonated by getting into their activation range. Unlike the minefield, once blown up another doesn't respawn in its place allowing claymores to be permanently cleared after detonation. On Streets of Tarkov they are scattered around the LexOs car dealership.On Ground Zero one is located in a customer desk booth in the Tarbank.The mines on the bridge to the lighthouse can be passed safely with an encoded Digital secure DSP radio transmitter. On Lighthouse they are scattered on the bridge to the lighthouse at the peninsula territory and on the hills eastern of the water treatment plant.They are used on the Lighthouse, Ground Zero and Streets of Tarkov locations. They are unaffected by gunfire and explosives. The mines have an activation range of 5-10m and instantly kill players upon detonation, unless they are behind cover. They are used to create artificial borders on Customs, Lighthouse, Reserve, Woods, Shoreline, Ground Zero and Streets of Tarkov.Ĭlaymores are anti-personnel mines. It is therefore essential for survival to retreat immediately when being targeted by one, as taking cover is pointless. They should be avoided under all circumstances, not least because the player's health will be set to 1% after dying to them. They are invisible, non-killable and can shoot through any object. While they are used to create artificial borders on Woods, Shoreline, Ground Zero and Reserve, they can also be found scattered around the water treatment plant on Lighthouse and along the harbor terminal wall on Shoreline.īorder Snipers are marked by various warning signs. It is therefore impossible to detect a mine, let alone clear a minefield. The mines are invisible, respawn after they detonate and can only be triggered by players. Minefields are usually marked by warning signs, but there are also a few unmarked ones (e.g. Be warned when heading here at night though because Cultists have a chance to appear when you’re least expecting them.Location specific features Minefields It also makes a good route to hit up the Bridge Outlook to the west as that has some good spawns including a Moonshine drop. On top of this there is even a marked circle, which can spawn some of the highest tier items in the game. In almost every house you will find a potential valuable item spawn, randing from chainlets and horses to even Bitcoin. Up in the north east of the map you will find the Abandoned Village, and it is a veritable gold mine for high value loot. In the early game, it is a reliable spawn of Salewa kits and other miscellaneous meds, and in the late game it can spawn all types of injectors and even highly sought after items like ophthalmoscopes. Located just east of the water bank, the Military Camp is both easy to find and quick to loot if you know which spots to hit. The Military Camp on the south east of Woods is an excellent all round spot for both early game and late game loot.
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